Medium immortal humanoid
Level 23 Lurker XP 5100
Initiative +23 Senses Perception +22; all-around vision
HP 165; Bloodied 82
AC 37; Fortitude 35, Reflex 36, Will 34
Speed 8, fly 3 (while within the Astral Sea)
Dagger (standard, at-will) Weapon
+28 vs AC; 4d4+10 damage.
Radiant Garrote (standard, at-will) Radiant
+26 vs Reflex; 3d6+8 radiant damage, and the target is grabbed. The durud slayer can have only one target grabbed at a time. Sustain Minor: The grabbed target takes 4d4 + 10 damage.
Implacable Determination (free, when an enemy within 5 squares of the durud slayer scores a critical hit; encounter)
The durud slayer can make a basic attack, shift 1 square, or move its speed.
Retreating Step (immediate reaction, when an enemy grabbed by the durud slayer succeeds on its escape check) Teleportation
The durud slayer teleports 8 squares.
Slayer's Step (move; recharge ) Teleportation
The durud slayer and any creature it has grabbed teleport 8 squares. If the durud slayer has a creature grabbed, that creature must end its teleport adjacent to the slayer.
Alignment Unaligned Languages Supernal
Str 24 (+18) Dex 27 (+19) Wis 23 (+17)
Con 21 (+16) Int 21 (+16) Cha 22 (+17)
Equipment: dagger , scale armor .
Published in The Plane Above, page(s) 158.