Small elemental magical beast (air, earth)
Level 3 Skirmisher XP 150
|HP 47; Bloodied 23||Initiative +7|
|AC 18, Fortitude 14, Reflex 16, Will 14 ; -2 to all defenses while slowed or immobilized||Perception+0|
|Immune disease, poison|
The dust devil takes a –2 penalty to all defenses while it is slowed or immobilized.
Grasping Winds At-Will
Attack: Melee 1 (one creature); +6 vs. Reflex
Hit: 2d6 + 4 damage, and the dust devil slides the target 2 squares.
Stinging Sands Encounter
Attack: Close burst 3 (enemies in the burst); +6 vs. Fortitude
Hit: 3d6 + 3 damage, and the target is blinded until the end of the dust devil’s next turn.
Miss: Half damage.
Gale Blast Recharge
Effect: The dust devil shifts up to 5 squares. Each time it moves adjacent to an enemy for the first time during the move, it makes the following attack against that enemy.
Attack: Melee 1 (one creature); +6 vs. Fortitude
Hit: The target falls prone.
Skills Stealth +10
Str 8 (0) Dex 18 (+5) Wis 8 (0)
Con 15 (+3) Int 5 (-2) Cha 15 (+3)
Alignment Unaligned Languages Primordial
Updated in Dungeon 214
Published in Monster Manual 2, page(s) 99, Dungeon Magazine 178, page(s) 63, Marauders of the Dune Sea, page(s) 19, Dungeon Magazine 214.