Dust Devil
Small elemental magical beast (air, earth)
Level 3 Skirmisher XP 150

HP 47; Bloodied 23Initiative +7
AC 18, Fortitude 14, Reflex 16, Will 14 ; -2 to all defenses while slowed or immobilizedPerception+0
Speed 8
Immune disease, poison


Speed Demon

The dust devil takes a –2 penalty to all defenses while it is slowed or immobilized.

Standard Actions

Grasping Winds At-Will

Attack: Melee 1 (one creature); +6 vs. Reflex

Hit: 2d6 + 4 damage, and the dust devil slides the target 2 squares.

Stinging Sands Encounter

Attack: Close burst 3 (enemies in the burst); +6 vs. Fortitude

Hit: 3d6 + 3 damage, and the target is blinded until the end of the dust devil’s next turn.

Miss: Half damage.

Move Actions

Gale Blast Recharge

Effect: The dust devil shifts up to 5 squares. Each time it moves adjacent to an enemy for the first time during the move, it makes the following attack against that enemy.

Attack: Melee 1 (one creature); +6 vs. Fortitude

Hit: The target falls prone.

Skills Stealth +10
Str 8 (0)                Dex 18 (+5)                Wis 8 (0)
Con 15 (+3)                Int 5 (-2)                Cha 15 (+3)

Alignment Unaligned        Languages Primordial
Update (7/11/2013)
Updated in Dungeon 214

Published in Monster Manual 2, page(s) 99, Dungeon Magazine 178, page(s) 63, Marauders of the Dune Sea, page(s) 19, Dungeon Magazine 214.