Dwarf Bolter
Medium natural humanoid
Level 4 Artillery XP 175

HP 46; Bloodied 23Initiative +5
AC 18, Fortitude 16, Reflex 16, Will 14Perception+8
Speed 5Low-light vision

Traits

Aimed Shot

The dwarf gains a +2 bonus to attack rolls and deals 1d6 extra damage with ranged attacks against creatures that have no cover.

Stand the Ground

The dwarf can move 1 square fewer than the effect specifies when subjected to a pull, a push, or a slide.

Steady-Footed

The dwarf can make a saving throw to avoid falling prone when an attack would knock it prone.

Standard Actions

Warhammer (weapon) At-Will

Attack: Melee 1 (one creature); +9 vs. AC

Hit: 1d10 + 4 damage.

Crossbow (weapon) At-Will

Attack: Ranged 30 (one creature); +10 vs. AC

Hit: 2d8 + 3 damage.

Str 14 (+4)                Dex 16 (+5)                Wis 12 (+3)
Con 16 (+5)                Int 11 (+2)                Cha 10 (+2)

Alignment Unaligned        Languages Common, Dwarven
Equipment: chainmail , crossbow , crossbow bolts (20) , warhammer .
Update (9/22/2011)
Updated in Dungeon 193.

Published in Monster Manual, page(s) 97, Dungeon Magazine 157, page(s) 93, Dungeon Magazine 159, page(s) 73, Dungeon Magazine 174, page(s) 14, Dungeon Magazine 193, Halls of Undermountain, page(s) 94.