Dwarf Thug
Medium natural humanoid
Level 13 Minion XP 200

Initiative +10        Senses Perception +10; low-light vision
HP 1; a missed attack never damages a minion.
AC 25; Fortitude 25, Reflex 23, Will 23
Saving Throws +5 against poison effects
Speed 5

Warhammer (standard, at-will) Weapon

+20 vs AC; 9 damage.

Crossbow (standard, at-will) Weapon

Ranged 15/30; +20 vs AC; 9 damage.

Aimed Shot

A dwarf thug gains a +2 bonus to attack rolls and deals an extra 3 damage with ranged attacks against creatures that don’t have cover.

Combined Fire

Dwarf thugs can make a combined ranged attack against a single target. For each dwarf thug participating in a combined attack, increase the attack roll by 1 and the damage by 1.

Alignment Unaligned        Languages Common, Dwarven
Skills Athletics +17, Endurance +14, Stealth +15
Str 22 (+12)      Dex 18 (+10)      Wis 18 (+10)
Con 16 (+9)      Int 11 (+6)      Cha 10 (+6)

Equipment: chainmail , crossbow , crossbow bolts (20) , warhammer .


Published in Dungeon Master's Guide 2, page(s) 205.