Dweomer Eater
Large natural beast
Level 11 Skirmisher XP 600

HP 110; Bloodied 55Initiative +13
AC 25, Fortitude 20, Reflex 25, Will 23Perception+9
Speed 8Low-light vision

Traits

Residuum Recovery

A dweomer eater consumes any item it destroys. The residuum from any magic items the dweomer eater has destroyed can be retrieved from its stomach. The residuum is worth the full market value of the item.

Standard Actions

Bite At-Will

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 2d6 + 11 damage, and any magic armor the target is wearing is decaying. Each time the dweomer eater renders armor decaying, the armor’s enhancement bonus is reduced by 1, to a minimum of 0. The enhancement bonus returns to normal at the end of the encounter.

Dissolve Item Recharge

Attack: Melee 1 (one creature wearing or wielding a decaying magic item of 15th level or lower); +14 vs. Reflex

Hit: The decaying magic item is destroyed.

Miss: The power is not expended.

Triggered Actions

Magic Consumption At-Will

Trigger: The dweomer eater is hit by an attack that uses a magic implement or magic weapon.

Effect (Free Action): The implement or weapon used in the triggering attack is decaying. Each time a dweomer eater renders an item decaying, the item’s enhancement bonus is reduced by 1, to a minimum of 0. The enhancement bonus returns to normal at the end of the encounter.

Str 12 (+6)                Dex 23 (+11)                Wis 18 (+9)
Con 14 (+7)                Int 2 (+1)                Cha 13 (+6)

Alignment Unaligned        Languages -

Published in Monster Manual 2, page(s) 179, Dungeon Magazine 196.