Earth Elemental
Medium elemental magical beast (earth)
Level 11 Soldier XP 600

HP 119; Bloodied 59Initiative +5
AC 26, Fortitude 24, Reflex 21, Will 22Perception+5
Speed 7, burrow 7Tremorsense 5
Vulnerable thunder (see brittle skin)

Traits

Earth Glide

The earth elemental can pass through earth and rock as if it were phasing.

Brittle Skin

Whenever the earth elemental takes thunder damage, it takes a -2 penalty to all defenses until the end of its next turn.

Standard Actions

Slam At-Will

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 3d8 + 6 damage, and the target cannot shift until the end of the elemental’s next turn.

Quake Stomp Recharge when first bloodied

Attack: Close burst 4 (enemies in the burst); +14 vs. Fortitude

Hit: 2d8 + 6 damage, and the elemental slides the target 2 squares and knocks it prone.

Str 22 (+11)                Dex 6 (+3)                Wis 11 (+5)
Con 23 (+11)                Int 5 (+2)                Cha 6 (+3)

Alignment unaligned        Languages understands Primordial

Published in Monster Manual 3, page(s) 81, Dungeon Magazine 218.