Eclavdra Eilservs
Medium fey humanoid, drow
Level 20 Elite Soldier (Leader) XP 5600

HP 380; Bloodied 190Initiative +20
AC 36, Fortitude 31, Reflex 33, Will 32Perception+16
Speed 7Darkvision
Saving Throws +2; Action Points 1

Standard Actions

Tentacle Rod (weapon) At-Will

Attack: Melee 3 (one creature); +25 vs. AC

Hit: 3d8 + 15 damage, and the target is slowed (save ends). In addition, the target cannot benefit from immunity or resistance to poison until the end of the encounter.

Emissary's Request At-Will

Effect: Ranged 20 (one ally); the target can make an at-will attack or charge as a free action. A demon, drow, or spider ally gains a +2 power bonus to the attack roll.

Double Attack At-Will

Effect: Eclavdra uses tentacle rod twice, emissary’s request twice, or each power once.

Insidious Offer (charm, psychic) Recharge when first bloodied

Attack: Ranged 10 (one creature); +23 vs. Will

Hit: The target chooses to become dominated (save ends) or take 40 psychic damage instead.

Minor Actions

Entrancing Beauty (charm, psychic) At-Will 1/round

Attack: Close burst 5 (enemies in the burst); +23 vs. Will

Hit: Eclavdra pulls the target up to 2 squares.

Triggered Actions

On Your Knees Recharge

Trigger: An enemy is hit by tentacle rod.

Attack (No Action): 3 (the triggering enemy); +23 vs. Will

Hit: The target falls prone and cannot stand up (save ends).

Blinking Escape (teleportation) At-Will

Trigger: An area attack or a close attack hits Eclavdra.

Effect (Immediate Reaction): Eclavdra teleports up to 6 squares and gains partial concealment until the end of her next turn.

Skills Bluff +22, Insight +21, Intimidate +22, Religion +22
Str 16 (+13)                Dex 26 (+18)                Wis 22 (+16)
Con 22 (+16)                Int 24 (+17)                Cha 24 (+17)

Alignment Chaotic Evil        Languages Abyssal, Common, Elven
Equipment: robe, tentacle rod

Published in Dungeon Magazine 200.