Medium natural humanoid human , human
Level 11 Skirmisher XP 600
Initiative +8 Senses Perception +5
HP 113; Bloodied 56
AC 23; Fortitude 25, Reflex 25, Will 28
Sickle (standard, at-will) Weapon
Melee 1; +15 vs AC; 1d6 + 6 damage.
Eldritch Blast (standard, at-will)
Ranged 10; +14 vs Reflex; 1d10 + 8 damage.
Dire Radiance (standard, at-will) Fear, Radiant
Ranged 10; +14 vs Fortitude; 1d6 + 8 damage. If the target moves nearer to Edgar on its next turn, it takes 1d6 + 8 extra damage.
Fearful Connection (standard, recharge ) Fear, Psychic
Ranged 5; +16 vs Will; 2d8 + 8 8 psychic damage, and when Edgar takes damage the target takes 10 psychic damage (save ends).
Corruption Curse (minor, at-will) Necrotic
Ranged 10; targets closest enemy; automatically hits; until the end of the encounter, if Edgar hits the target with his eldritch blast, dire radiance, or fearful connection, the target takes 1d8 extra necrotic damage.
Far Step (move; encounter) Necrotic
Edgar teleports 6 squares. Any enemy adjacent to him before or after the teleportation move grants combat advantage to him until the end of his next turn.
Alignment Evil Languages Common, Deep Speech
Skills Arcana +12, History +12
Str 13 (+6) Dex 12 (+6) Wis 11 (+5)
Con 17 (+8) Int 14 (+7) Cha 20 (+10)
Equipment: sickle, rod
Published in Exemplars of Evil.