Medium aberrant humanoid human , human
Level 30 Controller XP 19000
Initiative +17 Senses Perception +21
HP 262; Bloodied 131
AC 44; Fortitude 39, Reflex 42, Will 44
Dagger (standard, at-will) Weapon
+27 vs AC; 3d4 + 8 damage.
Magic Missile (standard, at-will) Force, Implement
Ranged 20; +33 vs AC; 4d4 + 8 force damage.
Force Cage (standard, encounter) Arcane, Force, Implement
Ranged 20; +33 vs Reflex; 3d10 + 8 force damage, and the target is confined until the end of Edwin’s next turn. While confined, it is immobilized, grants combat advantage, and cannot gain line of effect against nonadjacent enemies.
Acidic Spew (standard, recharge ) Acid, Implement
Close burst 5; +33 vs Reflex; 2d6 + 8 acid damage, and ongoing 10 acid damage (save ends). Miss: half damage, and ongoing 5 acid damage (save ends).
Meteor Swarm (standard, encounter) Arcane, Fire, Implement
Burst 5 within 20; +33 vs Reflex; 8d6 + 8 fire damage. Miss: half damage.
Consume Soul (immediate reaction, when an ally within 5 squares of edwin is reduced to 0 hit points)
Edwin regains 15 hit points
Blink Escape (immediate interrupt, when a ranged or melee attack hits edwin; recharge ) Arcane, Teleportation
Edwin teleports 5 squares, and the attack is negated.
Alignment Evil Languages Abyssal, Common
Skills Arcana +27, Religion +27
Str 12 (+16) Dex 15 (+17) Wis 22 (+21)
Con 14 (+17) Int 24 (+22) Cha 13 (+16)
Equipment: Wand, dagger .
Published in Elder Evils, page(s) 16.