Large elemental humanoid (fire)
Level 23 Artillery XP 5100
|HP 169; Bloodied 84||Initiative +19|
|AC 37, Fortitude 34, Reflex 35, Will 33||Perception+15|
|Speed 6, fly 8 (hover)|
Blazing Soul (fire) Aura 1
Any enemy in the aura that takes ongoing fire damage takes 5 extra fire damage.
Whenever the efreet takes cold damage, it is slowed until the end of its next turn.
Scimitar (fire, weapon) At-Will
Attack: Melee 2 (one creature); +28 vs. AC
Hit: 2d10 + 7 damage, and ongoing 5 fire damage (save ends).
Fire Bolt (fire) At-Will
Attack: Ranged 10 (one creature); +28 vs. Reflex
Hit: 3d6 + 10 damage, and ongoing 10 fire damage (save ends).
Fan the Flames (fire) At-Will
Effect: Close burst 20 (one creature taking ongoing fire damage). The target takes 2d6 + 7 fire damage, and the efreet makes the following attack centered on the target
Attack: Area burst 1 within 20 (creatures in the burst); +28 vs. Reflex
Hit: 2d6 + 7 fire damage.
Curse of the Efreet (fire) Recharge when first bloodied
Attack: Ranged 10 (one creature); +30 vs. AC
Hit: 3d10 + 15 fire damage, and ongoing 15 fire damage (save ends). The target cannot benefit from fire resistance until the end of the encounter.
Miss: Half damage, and ongoing 5 fire damage (save ends).
Skills Bluff +22, Insight +20
Str 24 (+18) Dex 27 (+19) Wis 18 (+15)
Con 25 (+18) Int 16 (+14) Cha 22 (+17)
Alignment evil Languages Primordial
Equipment: scimitar .
In the efreet’s fan the flames attack, delete “Area burst 2 centered on target;”.
Published in Monster Manual, page(s) 98, Monster Vault, page(s) 104.