Elder Blue Dragon
Huge natural magical beast (dragon)
Level 20 Solo Artillery XP 14000

HP 756; Bloodied 378Initiative +13
AC 34, Fortitude 33, Reflex 30, Will 30Perception+18
Speed 10, fly 12Darkvision
Resist 15 lightning
Saving Throws +5; Action Points 2

Traits

Uncontained Lightning (lightning) Aura 5

While the dragon is bloodied, any enemy that ends its turn in the aura takes 10 lightning damage.

Action Recovery

Whenever the dragon ends its turn, any dazing, stunning, or dominating effect on it ends.

Instinctive Lightning

On an initiative of 10 + its initiative check, the dragon can use a free action to fly up to its speed and use lightning burst. This movement does not provoke opportunity attacks. If the dragon cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of the dragon making the attack.

Standard Actions

Gore (lightning) At-Will

Attack: Melee 3 (one creature); +25 vs. AC

Hit: 4d12 + 16 lightning damage.

Claw At-Will

Attack: Melee 3 (one or two creatures); +25 vs. AC. If the dragon targets only one creature, it can make this attack twice against that creature

Hit: 4d8 + 13 damage.

Lightning Burst (lightning) At-Will

Attack: Area burst 2 within 20 (creatures in the burst); +25 vs. Reflex

Hit: 3d12 + 13 lightning damage.

Miss: Half damage.

Breath Weapon (lightning) Recharge

Attack: Close blast 20 (up to three creatures in the blast); +25 vs. Reflex

Hit: 4d12 + 16 lightning damage, and the target is dazed (save ends).

Miss: Half damage.

Thunderclap (thunder) Recharge

Attack: Area burst 3 within 20 (creatures in the burst); +25 vs. Fortitude

Hit: 4d6 + 12 thunder damage, and the target is stunned until the end of the dragon’s next turn.

Miss: Half damage, and the target is dazed until the end of the dragon’s next turn.

Triggered Actions

Wing Backblast At-Will

Trigger: An enemy hits the dragon with a melee attack.

Attack (Immediate Reaction): Close burst 3 (enemies in the burst); +23 vs. Reflex

Hit: The target falls prone.

Effect: The dragon flies up to half its speed. This movement does not provoke opportunity attacks.

Bloodied Breath Encounter

Trigger: The dragon is first bloodied.

Effect (Free Action): Breath weapon recharges, and the dragon uses it.

Skills Athletics +22, Insight +18
Str 25 (+17)                Dex 16 (+13)                Wis 17 (+13)
Con 21 (+15)                Int 15 (+12)                Cha 16 (+13)

Alignment evil        Languages Common, Draconic

Published in Monster Manual, page(s) 79, Monster Vault, page(s) 76, Dungeon Magazine 200, Dungeon Magazine 215.