Elder Brass Dragon
Huge natural magical beast (dragon)
Level 18 Solo Artillery XP 10000

Initiative +14        Senses Perception +18; Darkvision
HP 704; Bloodied 352 ; see also bloodied breath
AC 31; Fortitude 31, Reflex 30, Will 29
Resist 25 fire
Saving Throws +5
Speed 8, fly 10 (hover), overland flight 15
Action Points 2

Bite (standard, at-will) Fire

Reach 3; +25 vs AC; 2d6+7 damage plus 1d12 fire damage.

Claw (standard, at-will)

Reach 3; +25 vs AC; 1d10+7 damage.

Dragon Ire (standard, at-will)

The dragon makes two claw attacks or one bite attack, and then shifts 1 square.

Wing Buffet (immediate reaction, when an enemy moves, enters, or leaves an adjacent square, )

Targets the triggering enemy; +23 vs Fortitude; 2d8+7 damage, the target is knocked prone, and the dragon shifts 2 squares.

Breath Weapon (standard, recharge ) Fire

Close blast 5; +23 vs Reflex; 4d10+7 fire damage, and the dragon pushes the target 3 squares. Miss: Half damage.

Bloodied Breath (free, when first bloodied, encounter)

Breath weapon recharges, and the dragon uses it. If the dragon is flying, it can shift 10 squares before making this attack

Fire Stream (standard, at-will) Fire

Ranged 15; +23 vs Reflex; 2d8+7 fire damage. Effect: Each creature adjacent to the target takes 2d8 fire damage.

Frightful Presence (standard, encounter) Fear

Close burst 10; targets enemies; +23 vs Will; the target is stunned until the end of the dragon’s next turn. Aftereffect: The target takes a -2 penalty to attack rolls (save ends).

Ignite (free, after using breath weapon or fire stream; encounter) Fire

Any creature hit by the triggering attack also takes ongoing 10 fire damage and is dazed (save ends both).

Alignment Unaligned        Languages Common, Draconic
Skills Athletics +20, Insight +18, Intimidate +16, Nature +18
Str 23 (+15)      Dex 20 (+14)      Wis 18 (+13)
Con 24 (+16)      Int 17 (+12)      Cha 15 (+11)

Description: Fire-breathing monsters haunting deserts and other dry lands, brass dragons tend to be callous, violent, and selfish. The best are honorable mercenaries, brave and loyal if paid well. The worst are brigands that plunder any travelers who venture into their territory.

Published in Draconomicon: Metallic Dragons, page(s) 157.