Elder Green Dragon
Huge natural magical beast (dragon)
Level 19 Solo Skirmisher XP 12000

HP 720; Bloodied 360Initiative +18
AC 33, Fortitude 31, Reflex 33, Will 29Perception+17
Speed 10 (forest walk), fly 14Darkvision
Resist 15 poison
Saving Throws +5; Action Points 2


Poisonous Wounds (poison) Aura 1

While the dragon is bloodied, any enemy that ends its turn in the aura takes ongoing 10 poison damage (save ends). This damage increases to 20 if that enemy is bloodied.

Action Recovery

Whenever the dragon ends its turn, any dazing, stunning, or dominating effect on it ends.

Instinctive Flyby

On an initiative of 10 + its initiative check, the dragon can use a free action to use flyby attack. During the movement from flyby attack, the dragon gains a +4 bonus to all defenses against opportunity attacks. If the dragon cannot use a free action to make this attack due to a dominating or stunning effect, then that effect ends instead of the dragon making the attack.

Standard Actions

Bite (poison) At-Will

Attack: Melee 3 (one creature); +24 vs. AC

Hit: 3d10 + 14 damage, and ongoing 10 poison damage (save ends).

Miss: 10 poison damage.

Claw At-Will

Attack: Melee 3 (one or two creatures); +24 vs. AC. If the dragon targets only one creature, it can make this attack twice against that creature

Hit: 3d8 + 13 damage, and the dragon shifts up to 2 squares.

Breath Weapon (poison) Recharge

Attack: Close blast 5 (enemies in the blast); +22 vs. Fortitude

Hit: 2d12 + 12 poison damage, and the target is slowed and takes ongoing 15 poison damage (save ends both).

    Aftereffect: The target is slowed (save ends).

Flyby Attack Recharge

Effect: The dragon flies up to 10 squares and uses bite or breath weapon (if the power is recharged) at any point during the move.

Minor Actions

Luring Glare (charm) At-Will

Attack: Close blast 10 (one creature in the blast); +22 vs. Will

Hit: The dragon slides the target up to 3 squares.

Triggered Actions

Cunning Glance At-Will

Trigger: An enemy shifts to a square within 2 squares of the dragon.

Effect (Immediate Reaction): The dragon uses luring glare against the triggering enemy.

Bloodied Breath Encounter

Trigger: The dragon is first bloodied.

Effect (Free Action): Breath weapon recharges, and the dragon uses it.

Skills Bluff +16, Insight +17, Stealth +21
Str 22 (+15)                Dex 25 (+16)                Wis 16 (+12)
Con 20 (+14)                Int 16 (+12)                Cha 14 (+11)

Alignment evil        Languages Common, Draconic

Published in Monster Manual, page(s) 80, Monster Vault, page(s) 75.