Elder Iron Dragon
Huge natural magical beast (dragon)
Level 19 Solo Lurker XP 12000
Initiative +19 Senses Perception +20; Darkvision
HP 740; Bloodied 370
AC 33; Fortitude 33, Reflex 31, Will 31
Resist 25 lightning
Saving Throws +5
Speed 9, fly 9 (hover), overland flight 12
Action Points 2
Bite (standard, at-will) Lightning
Reach 2; 2d8+6 damage plus 4d6 lightning damage.
Claw (standard, at-will)
Reach 2; +24 vs AC; 2d6+6 damage.
Triple Attack (standard, at-will)
The elder iron dragon makes three claw attacks
Wing Block (immediate interrupt, when the elder iron dragon is hit by an attack, at-will)
The dragon gains resist 10 to all damage of the triggering attack, and it makes an attack; +24 vs AC; 2d6+4 damage.
Breath Weapon (standard, recharge ) Lightning
Close blast 5; +20 vs Reflex; 3d10+7 lightning damage, and the elder iron dragon pulls the target 3 squares. Miss: Half damage.
Bloodied Breath (free, when first bloodied, encounter)
Breath weapon recharges, and the elder iron dragon uses it
Frightful Presence (standard, encounter) Fear
Close burst 10; targets enemies; +20 vs Will; the target is stunned until the end of the elder iron dragon’s next turn. Aftereffect: The target takes a -2 penalty to attack rolls (save ends).
Iron Wing Defense (minor; recharge )
The elder iron dragon gains a +2 bonus to all defenses until the end of its next turn.
Alignment Unaligned Languages Common, Draconic
Skills Acrobatics +20, Athletics +18, Stealth +20
Str 19 (+13) Dex 23 (+15) Wis 23 (+15)
Con 25 (+16) Int 17 (+12) Cha 19 (+13)
Published in Monster Manual 2, page(s) 84.