Elder Vampire Spawn
Medium natural humanoid (undead)
Level 10 Minion Soldier XP 125
|HP 1; a missed attack never damages a minion.||Initiative +11|
|AC 26, Fortitude 23, Reflex 22, Will 20||Perception+12|
|Speed 7, climb 4 (spider climb)||Darkvision|
|Immune disease, poison; Resist 10 necrotic|
Destroyed by Sunlight
Whenever the vampire starts its turn in direct sunlight, it can take only a single move action during its turn. If it ends that turn in direct sunlight, it turns to ash and is destroyed.
Attack: Melee 1 (one creature); +15 vs. AC
Hit: 8 damage, and the vampire grabs the target (escape DC 18) if it does not have a creature grabbed.
Attack: Melee 1 (one creature grabbed by the vampire); +15 vs. AC. If the target is dazed, the attack hits automatically
Hit: 10 damage, and the target is dazed until the grab ends.
Str 21 (+10) Dex 19 (+9) Wis 15 (+7)
Con 18 (+9) Int 9 (+4) Cha 12 (+6)
Alignment evil Languages Common
Published in Monster Vault, page(s) 281, Madness at Gardmore Abbey, page(s) 4-19, Dungeon Magazine 207.