Elemental Eye Priest
Medium fey humanoid , drow
Level 14 Controller XP 1000
Initiative +11 Senses Perception +13; Darkvision
HP 132; Bloodied 66
AC 28; Fortitude 26, Reflex 25, Will 27
Spiked Chain (standard, at-will) Weapon
Reach 2; +19 vs AC; 4d4+5 damage.
Chain of Destruction (standard; usable only while bloodied; requires a spiked chain, at-will) Lightning, Thunder, Weapon
Reach 2; +19 vs AC; 4d4+5 damage, and the target takes ongoing 5 lightning and thunder damage.
Burning Acid Bolt (standard, at-will) Acid, Fire
Ranged 20; +19 vs AC; 2d10+4 acid and fire damage, and the target is slowed (save ends).
Darkfire (minor, encounter)
Ranged 10; +18 vs Reflex; until the end of the elemental eye priest’s next turn, the target grants combat advantage to all attackers, and the target cannot benefit from invisibility or concealment.
Scream of the Chained God (standard, recharge
Close blast 5; targets enemies; +18 vs Will; 1d10+5 psychic damage, and the target is dazed (save ends).
Chains of the Master (minor; at-will)
The elemental eye priest transfers one effect that a save can end from itself to an ally within 5 squares of it.
Alignment Evil Languages Abyssal, Common, Elven
Skills Bluff +16, Insight +18, Intimidate +16, Religion +14, Stealth +16
Str 20 (+12) Dex 19 (+11) Wis 23 (+13)
Con 12 (+8) Int 15 (+9) Cha 19 (+11)
Equipment: chainmail , spiked chain .
Description: These priests command unflinching loyalty from all those who serve the cult, wielding power bestowed by the Chained God.
Published in Underdark, page(s) 141.