Elf Raid Leader
Medium fey humanoid
Level 6 Artillery (Leader) XP 250

HP 55; Bloodied 27Initiative +9
AC 18, Fortitude 17, Reflex 19, Will 18Perception+11
Speed 7

Traits

Wild Step

The raid leader ignores difficult terrain when it shifts.

Standard Actions

Obsidian Short Sword (weapon) At-Will

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 2d6 + 5 damage, and the raid leader shifts 1 square.

Bone Bow (weapon) At-Will

Attack: Ranged 20 (one creature); +13 vs. AC

Hit: 2d10 + 5 damage.

Harrying Shot (weapon) At-Will

Attack: Ranged 20 (one creature); +13 vs. AC

Hit: 2d10 + 5 damage, and until the end of the raid leader’s next turn, its allies gain combat advantage against the target while adjacent to the target.

Minor Actions

Focus on the Pain (weapon) Recharge

Hit: One ally within 20 squares of the raid leader takes 5 damage and makes a saving throw with a +2 bonus.

Free Actions

Elven Accuracy Encounter

Effect: The raid leader rerolls one of its attack rolls and uses the second result.

Skills Athletics +10, Stealth +14
Str 14 (+5)                Dex 23 (+9)                Wis 16 (+6)
Con 13 (+4)                Int 13 (+4)                Cha 13 (+4)

Alignment Unaligned        Languages Common, Elven
Equipment: obsidian short sword, bone bow, 20 bone arrows

Published in Dark Sun Creature Catalog, page(s) 45.