Emberwrought Homunculus
Medium elemental animate (construct)
Level 12 Skirmisher XP 700

HP 120; Bloodied 60Initiative +14
AC 26, Fortitude 23, Reflex 26, Will 21Perception+7
Speed 6Darkvision
Immune disease, fire, poison, sleep; Vulnerable 10 cold


Asmodeus's Shield Aura 2

While the homunculus’s master is in the aura, the master takes only half damage from melee attacks and ranged attacks.

Standard Actions

Flaming Fist (fire) At-Will

Attack: Melee 1 (one creature); +17 vs. AC

Hit: 3d8 + 4 fire damage.

Swirling Embers (fire) Recharge

Attack: Close blast 3 (enemies in the blast); +15 vs. Reflex

Hit: 1d8 + 4 fire damage, and ongoing 10 fire damage (save ends).

Move Actions

Speed of Flame Recharge

Effect: The homunculus shifts up to half its speed, but must end the shift adjacent to its master.

Triggered Actions

Flaming Fury Encounter

Trigger: An enemy bloodies the homunculus’s master.

Effect (Free Action): The homunculus shifts up to its speed to a square adjacent to the triggering enemy and uses flaming fist against it.

Str 15 (+8)                Dex 22 (+12)                Wis 13 (+7)
Con 16 (+9)                Int 8 (+5)                Cha 3 (+2)

Alignment Unaligned        Languages Deep Speech

Published in Dungeon Magazine 187.