Emerald Claw Agent
Medium natural humanoid human , human
Level 15 Minion Soldier XP 300
Initiative +12 Senses Perception +11
HP 1; a missed attack never damages a minion.
AC 31; Fortitude 29, Reflex 26, Will 27
Heavy Flail (minor, at-will) Weapon
+23 vs AC; 7 damage and the target takes a -2 penalty to attack rolls for any attack that does not target at least one Emerald Claw agent before the end of its next turn.
Scatter Tactic (immediate interrupt, when a close or area attack hits or misses the agent; encounter)
The Emerald Claw agent shifts 1 square.
Fanatic (requires heavy flail, when reduced to 0 hit points)
The Emerald Claw agent makes a melee basic attack against an adjacent enemy.
Alignment Evil Languages Common
Str 22 (+13) Dex 17 (+10) Wis 18 (+11)
Con 18 (+11) Int 16 (+10) Cha 16 (+10)
Equipment: chainmail , flail , heavy shield .
Published in Dungeon Magazine 177, page(s) 16.