Emerald Claw Agent
Medium natural humanoid human , human
Level 15 Minion Soldier XP 300

Initiative +12        Senses Perception +11
HP 1; a missed attack never damages a minion.
AC 31; Fortitude 29, Reflex 26, Will 27
Speed 5

Heavy Flail (minor, at-will) Weapon

+23 vs AC; 7 damage and the target takes a -2 penalty to attack rolls for any attack that does not target at least one Emerald Claw agent before the end of its next turn.

Scatter Tactic (immediate interrupt, when a close or area attack hits or misses the agent; encounter)

The Emerald Claw agent shifts 1 square.

Fanatic (requires heavy flail, when reduced to 0 hit points)

The Emerald Claw agent makes a melee basic attack against an adjacent enemy.

Alignment Evil        Languages Common
Str 22 (+13)      Dex 17 (+10)      Wis 18 (+11)
Con 18 (+11)      Int 16 (+10)      Cha 16 (+10)

Equipment: chainmail , flail , heavy shield .


Published in Dungeon Magazine 177, page(s) 16.