Emerald Claw Knight
Medium natural humanoid human , human
Level 3 Soldier XP 150
Initiative +3 Senses Perception +1
HP 46; Bloodied 23
AC 20; Fortitude 16, Reflex 15, Will 14
Flail (standard, at-will) Weapon
+10 vs AC; 1d10+4 damage, and the target is marked until the end of the Emerald Claw knight’s next turn.
Smashing Strike (standard; requires flail, at-will) Weapon
+10 vs AC; 1d10+4 damage, the knight slides the target 1 square, and the target is marked until the end of the knight’s next turn.
Fanatic (requires a flail, when reduced to 0 hit points)
The Emerald Claw knight makes a melee basic attack against an adjacent enemy.
Alignment Evil Languages Common
Skills Intimidate +7
Str 17 (+4) Dex 11 (+1) Wis 10 (+1)
Con 14 (+3) Int 14 (+3) Cha 13 (+2)
Equipment: surcoat, flail , heavy shield , scale armor .
Published in Eberron Campaign Setting, page(s) 88, Seekers of the Ashen Crown, page(s) 24.