Emerald Claw Scout
natural humanoid human , human
Level 2 Skirmisher XP 125

Initiative +6        Senses Perception +2
HP 37; Bloodied 18 ; see also fanatic
AC 16; Fortitude 14, Reflex 15, Will 13
Speed 6

Short Sword (standard, at-will) Weapon

+7 vs AC; 1d6 + 4 damage, and an ally within 5 squares shifts 1 square as a free action.

Shortbow (standard, at-will) Weapon

Ranged 15/30; +7 vs AC; 1d8 + 4 damage.

Alchemist's Fire Arrows (standard; requires a shortbow, usable three times only))

Area burst 1 within 15; +4 vs Reflex; 1d6 fire damage. Miss: Half damage.

Combat Advantage

An Emerald Claw scout deals 1d6 extra damage against any creature that grants combat advantage to it.

Fanatic ( when the emerald claw scout drops to 0 hit points)

The Emerald Claw scout makes a basic attack

Alignment Evil        Languages Common
Skills Nature +6, Stealth +9
Str 14 (+3)      Dex 17 (+4)      Wis 13 (+2)
Con 13 (+2)      Int 10 (+1)      Cha 11 (+1)

Equipment: 3 alchemist’s fire arrows and 10 arrows, leather armor , short sword , shortbow .


Published in Seekers of the Ashen Crown, page(s) 21, 25.