Empress Donata
Medium natural humanoid , magebred
Level 14 Elite Controller (Leader) XP 2000

Initiative +11        Senses Perception +7; low-light vision
Close Attachment aura 3; each ally that starts its turn within the aura can shift 1 square as a minor action instead of as a move action.
HP 280; Bloodied 140
AC 30; Fortitude 26, Reflex 28, Will 29 (+4 against charm and fear effects)
Saving Throws +2 (+5 against charm and fear effects)
Speed 7
Action Points 1

Unarmed Throw (standard, at-will)

+18 vs AC; 2d6+6 damage, Empress Donata slides the target 3 squares, and the target is knocked prone.

Dominating Murmur (standard, at-will) Charm

Close burst 10; targets one enemy in the burst; +19 vs Will; the target is dominated until the end of Empress Donata’s next turn. A creature dominated in this way is considered an ally with regard to Empress Donata’s other powers.

Perfect Command (minor, at-will)

Close burst 10; an ally in the burst makes a basic attack as a free action. Empress Donata cannot use this power on the same creature more than once in a round

Extreme Devotion (immediate interrupt, when empress donata is attacked; encounter)

An ally within 3 squares of Empress Donata shifts 3 squares, ending the move adjacent to her. Empress Donata gains a +4 bonus to all defenses against the triggering attack. If the attack misses Empress Donata, it instead hits the ally who shifted adjacent to her.

Alignment Evil        Languages Common, Draconic, Elven, Goblin
Skills Arcana +17, Bluff +18, Diplomacy +18, Insight +12, Nature +12
Str 16 (+10)      Dex 18 (+11)      Wis 10 (+7)
Con 20 (+12)      Int 20 (+12)      Cha 22 (+13)

Equipment: robes

Published in Eberron Campaign Setting, page(s) 98.