Ettin Wrath Chanter
Large natural humanoid (giant)
Level 8 Elite Controller (Leader) XP 700

HP 184; Bloodied 92Initiative +5
AC 22, Fortitude 21, Reflex 17, Will 20Perception+11
Speed 6
Saving Throws +2; Action Points 1


Rage Song Aura 5

Enemies take a -2 penalty to attack rolls and gain a +2 bonus to damage rolls while in the aura. Allies gain a +2 bonus to attack rolls and damage rolls while in the aura.

Double Actions

The ettin makes two initiative checks and takes a full turn on each initiative result. The ettin can take two immediate actions per round but only one between one turn and the next.

Dual Brain

At the end of each of its turns, the ettin automatically ends any dazing, stunning, or charm effect on itself.

Standard Actions

Smash At-Will

Attack: Melee 2 (one creature); +13 vs. AC

Hit: 2d8 + 7 damage, and the target falls prone.

Invoke Fury At-Will

Effect: Close burst 5 (one enemy in the burst). The target must use a free action to charge or make a basic attack against a target of the ettin’s choice. The movement for this charge does not provoke opportunity attacks.

Str 20 (+9)                Dex 12 (+5)                Wis 15 (+6)
Con 20 (+9)                Int 8 (+3)                Cha 17 (+7)

Alignment chaotic evil        Languages Giant

Published in Monster Vault, page(s) 119, Dungeon Magazine 184, Dungeon Magazine 218.