Medium immortal humanoid (exalted)
Level 26 Elite Artillery XP 18000
Initiative +19 Senses Perception +26
HP 370; Bloodied 185
AC 40; Fortitude 37, Reflex 40, Will 39
Resist 15 psychic, 15 radiant
Saving Throws +2
Speed 8, fly 4 (hover)
Action Points 1
Forceful Dagger (standard, at-will) Force, Weapon
+33 vs AC; 4d4+10 force damage, and push the target 1 square.
Mindbright Bolt (standard, at-will) Psychic, Radiant
Ranged 20; +31 vs Reflex; 2d6+10 psychic damage, and the target takes ongoing 10 radiant damage and the target takes a -2 penalty to AC and Will (save ends both).
Mindfire (standard, recharge ) Psychic, Radiant
Ranged 20; +31 vs Will; 6d6+10 psychic and radiant damage, and the target is dazed and takes a -2 penalty to attack rolls, skill checks and ability checks (save ends).
Mind Scramble (minor, at-will) Charm, Psychic
Close blast 5; +31 vs Will; (targets one enemy)2d6+10 psychic damage, slide the target 3 squares, and the exalted brightmage is invisible to the target (save ends).
Improved Fey Step (move; encounter) Teleportation
Teleport 10 squares. When the exalted brightmage uses improved fey step, it gains a +2 bonus to all defenses until the end of its next turn.
Alignment Any Languages Common, Elven, Supernal
Skills Arcana +31, Bluff +25, History +24, Insight +26
Str 20 (+18) Dex 22 (+19) Wis 26 (+21)
Con 23 (+19) Int 28 (+22) Cha 24 (+20)
Equipment: robes, dagger , orb implement .
Published in Dragon Magazine 371, page(s) 23.