Fading Dream Fearmonger
Medium fey humanoid , eladrin
Level 16 Artillery XP 1400
Initiative +13 Senses Perception +12; low-light vision
HP 122; Bloodied 61
AC 28; Fortitude 27, Reflex 27, Will 29
Immune fear; Resist 5 psychic
Saving Throws +5 against charm effects
Dreamblade (standard, at-will) Psychic
+23 vs AC; 2d6+5 damage, and the target takes ongoing 5 psychic damage (save ends).
Nightmare Bolt (standard, at-will) Fear, Psychic
Ranged 20; +21 vs Will; 1d8+5 psychic damage, the fearmonger pushes the target 3 squares, and the target takes ongoing 5 psychic damage (save ends).
Humbling Terror (standard, encounter) Fear, Psychic
Ranged 10; targets a creature taking ongoing psychic damage; +21 vs Will; 3d10+7 psychic damage, and the target is knocked prone (save ends).
Terrifying Vision (standard, recharge ) Fear, Psychic
Ranged 10; targets a creature taking ongoing psychic damage; +21 vs Will; 2d8+7 psychic damage, and the target is dazed (save ends).
Dark Step (move; encounter) Teleportation
The Fading Dream fearmonger teleports 5 squares and gains a +2 bonus to all defenses until the end of its next turn.
Alignment Evil Languages Common, Elven
Skills Bluff +20, Intimidate +25, Stealth +18, Thievery +18
Str 14 (+10) Dex 21 (+13) Wis 18 (+12)
Con 20 (+13) Int 18 (+12) Cha 24 (+15)
Published in Eberron Campaign Setting, page(s) 144.