Fallen Angel of Death
Large immortal humanoid (angel, undead)
Level 21 Skirmisher XP 3200
|HP 197; Bloodied 98||Initiative +18|
|AC 35, Fortitude 35, Reflex 33, Will 32||Perception+19|
|Speed 8, fly 12 (hover)||Darkvision|
|Immune disease, fear, poison; Resist 15 necrotic, 15 radiant|
Nerull’s Demand Aura 5
Any enemy that makes a death saving throw while in the aura takes a -5 penalty to the roll.
While the angel is not bloodied, attack rolls against it take a -2 penalty.
The angel knows the location of all living creatures within 5 squares of it, and the angel’s attacks against living enemies within 5 squares of it ignore concealment.
Scythe (weapon) At-Will
Attack: Melee 2 (one creature); +26 vs. AC
Hit: 3d12 + 9 damage.
Effect: The angel can shift up to 2 squares.
Death’s Hourglass (necrotic) Recharge when the effect ends
Effect: Ranged 10 (one creature). The target takes ongoing 30 necrotic damage until the end of the encounter. The target or an ally adjacent to it can end this effect by succeeding on a standard action DC 35 Religion check or two standard action DC 26 Religion checks. The effect automatically ends when the angel drops below 1 hit point.
Death’s Decree (necrotic) At-Will (1/round)
Effect: Ranged 5 (one creature subject to death’s hourglass). The target takes 15 necrotic damage, and the angel can shift 1 square closer to the target.
Skills Insight +19
Str 26 (+18) Dex 23 (+16) Wis 19 (+14)
Con 21 (+15) Int 18 (+14) Cha 21 (+15)
Alignment Evil Languages Supernal
Equipment: scythe .
Published in The Book of Vile Darkness, page(s) 2-59.