Falstan Mitrache
Small natural humanoid, halfling
Level 5 Striker-

HP 46; Bloodied 23; Healing Surges 8; Surge Value 11Initiative +5
AC 20, Fortitude 17, Reflex 19, Will 18Perception+3
Speed 5
Saving Throws +5 against fear effects


Combat Advantage

If Falstan hits a creature granting combat advantage to him, he deals 1d6 extra damage.

Nimble Reaction

Falstan gains a +2 bonus to AC against opportunity attacks.

Standard Actions

Dagger (weapon) At-Will

Attack: Melee 1 (one creature); +12 vs. AC

Hit: 1d4 + 5 damage.

Effect: Falstan can shift 1 square.

Throwing Dagger (weapon) At-Will

Attack: Ranged 5/10 (one creature); +12 vs. AC

Hit: 1d4 + 5 damage.

Mobile Melee Attack At-Will

Effect: Falstan moves up to 4 squares, using dagger at any point during the move. This movement does not provoke opportunity attacks from the target of the attack.

Triggered Actions

Second Chance Encounter

Trigger: Falstan is hit by an attack.

Effect (Immediate Interrupt): The attacker must reroll the attack and use the second roll, even if it is lower.

Skills Athletics +7, Nature +8, Stealth +10
Str 10 (+2)                Dex 16 (+5)                Wis 12 (+3)
Con 14 (+4)                Int 10 (+2)                Cha 13 (+3)

Alignment Unaligned        Languages Common
Equipment: adventurer's kit , dagger x5, leather armor .

Published in Dungeon Magazine 207.