Farrak and Harrak
Medium natural humanoid
Level 3 Skirmisher XP 150

Initiative +5        Senses Perception +8
HP 44; Bloodied 22
AC 17; Fortitude 16, Reflex 15, Will 14
Speed 6

Dagger (standard, at-will) Weapon

+7 vs AC; 1d4+7 damage.

Combat Advantage

Farrak and Harrak deal 1d6 extra damage against any target they have combat advantage against. If they’re flanking with each other, they deal 2d6 extra damage.

Blood Oath of Vengeance

If either Farrak or Harrak drops to 0 hit points within sight of the other one, the conscious one takes a -2 penalty on all defenses but a +2 bonus on attack rolls and damage rolls until the end of the encounter.

Alignment Unaligned        Languages Common
Skills Stealth +10
Str 15 (+3)      Dex 19 (+5)      Wis 14 (+3)
Con 14 (+3)      Int 13 (+2)      Cha 9 (0)

Equipment: dagger , leather armor .


Published in FR1 Scepter Tower of Spellgard, page(s) 15.