Father Llymic
Huge aberrant magical beast
Level 28 Solo Soldier XP 65000

Initiative +22        Senses Perception +26; Darkvision
Deadly Chill (Cold) aura 6; an enemy that enters or begins its turn in the aura takes 30 cold damage.
HP 1048; Bloodied 524
AC 44; Fortitude 41, Reflex 39, Will 38
Immune cold; Resist acid 20, fire 20
Saving Throws +5
Speed 8 (ice walk), fly 6 (hover)
Action Points 2

Claw (standard, at-will)

Reach 3; +33 vs AC; 3d8 + 10 damage (crit 24 plus 3d8 + 10 damage), and the target is immobilized until the end of Father Llymic’s next turn.

Claw Flurry (standard, at-will)

Father Llymic can make up to four basic attacks against different targets. When bloodied Father Llymic can instead make up to three basic attacks on a single target or split the attacks between two targets.

Retaliatory Strike (opportunity, when father llymic is hit with a melee attack, at-will)

Father Llymic makes a basic melee attack against the creature that hit him.

Soul Chill (standard, recharge 5, at-will when bloodied) Cold

Ranged 10; +31 vs Will; 5d10 + 10 cold damage and slowed (save ends).

Alignment Evil        Languages Abyssal, Common, Far Speech
Skills Endurance +24, Intimidate +27
Str 32 (+25)      Dex 22 (+20)      Wis 25 (+21)
Con 30 (+24)      Int 28 (+23)      Cha 26 (+22)


Published in Elder Evils, page(s) 4.