Fell Court Creep
Medium natural humanoid, tiefling
Level 3 Minion Skirmisher XP 38

HP 1; a missed attack never damages a minion.Initiative +7
AC 17, Fortitude 14, Reflex 17, Will 15Perception+6
Speed 6Low-light vision
Resist 5 fire

Standard Actions

Dazing Dagger (weapon) At-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 5 damage, and the target is dazed until the end of the creep’s current turn.

Triggered Actions

Fiendish Shift (fire) At-Will

Trigger: An enemy’s melee attack misses the creep.

Effect (Free Action): The triggering enemy takes 3 fire damage, and the creep can shift 1 square.

Skills Bluff +10, Stealth +12
Str 11 (+1)                Dex 18 (+5)                Wis 10 (+1)
Con 12 (+2)                Int 14 (+3)                Cha 15 (+3)

Alignment Evil        Languages Common
Equipment: dagger , leather armor .

Published in Monster Vault: Threats to the Nentir Vale, page(s) 51.