Fell Giant
Large elemental humanoid (giant)
Level 20 Soldier (Leader) XP 2800

HP 191; Bloodied 95Initiative +14
AC 36, Fortitude 34, Reflex 30, Will 31Perception+13
Speed 8, fly 4 (hover)Low-light vision
Resist 15 thunder, 15 necrotic

Traits

Threatening Reach

The giant can make opportunity attacks against all enemies within 2 squares of it.

Standard Actions

Crushing Mace (weapon) At-Will

Attack: Melee 2 (one creature); +25 vs. AC

Hit: 4d8 + 5 damage, and the target falls prone.

Throwing Chain (weapon) Recharge

Attack: Ranged 5 (one creature); +25 vs. AC

Hit: 2d8 + 9 damage, and the target falls prone and is restrained (escape DC 25).

Mace Sweep (weapon) Encounter

Attack: Close burst 2 (creatures in the blast); +23 vs. Reflex

Hit: 3d8 + 9 damage, and the giant pushes the target up to 3 squares and knocks it prone.

Minor Actions

Dark Mists (zone) Encounter

Effect: Close burst 3. The burst creates a zone that lasts until the end of the giant’s next turn. Squares in the zone are heavily obscured to enemies.

Skills Intimidate +20
Str 26 (+18)                Dex 14 (+12)                Wis 17 (+13)
Con 23 (+16)                Int 17 (+13)                Cha 20 (+15)

Alignment Evil        Languages Common, Giant
Equipment: iron mace, scale armor , throwing chain x2.

Published in Dragon Magazine 403.