Fell Taint Pulsar
Small aberrant magical beast
Level 1 Artillery XP 100

Initiative +2        Senses Perception +8
HP 18; Bloodied 9
AC 12; Fortitude 12, Reflex 13, Will 14
Resist insubstantial; Vulnerable 5 psychic
Speed 1, fly 6 (hover)

Tendril Caress (standard, at-will) Psychic

+4 vs Reflex; 1d4+3 psychic damage.

Tendril Pulse (standard, at-will) Psychic

Ranged 20; +6 vs Reflex; 2d4+3 psychic damage.

Tendril Flurry (standard, recharge ) Psychic

Ranged 10; targets one, two, or three creatures; +4 vs Reflex; 2d4+1 psychic damage.

Fell Taint Feeding (standard; at-will) Healing

Targets a helpless or unconscious creature; the fell taint pulsar loses insubstantial and its fly speed until the end of its next turn, and it makes a coup de grace against the target. If the pulsar kills the target, it regains all of its hit points.

Alignment Unaligned        Languages -
Skills Stealth +7
Str 11 (0)      Dex 14 (+2)      Wis 16 (+3)
Con 13 (+1)      Int 4 (-3)      Cha 10 (0)


Published in Monster Manual 2, page(s) 104, Dungeon Magazine 173, page(s) 8, 12 .