Medium natural humanoid, human
Level 5 Skirmisher XP 200
|HP 61; Bloodied 30||Initiative +8|
|AC 19, Fortitude 16, Reflex 19, Will 17||Perception+9|
The twin deals 1d6 extra damage against any creature granting combat advantage to it. If this combat advantage is gained by flanking with the twin’s brother, it instead deals 2d6 extra damage against that creature.
Rapier (weapon) At-Will
Effect: The twin can shift 2 squares before the attack and shift 2 squares after the attack.
Attack: Melee 1 (one creature); +10 vs. AC
Hit: 2d8 + 4 damage.
Repositioning Strikes (weapon) Encounter
Attack: Melee 1 (one or two creatures); +8 vs. Fortitude
Hit: 2d8 + 4 damage, and the twin can slide the target 1 square.
Miss: Half damage.
Brother's Parry Encounter
Trigger: An attack hits the twin’s brother while they are adjacent to each other.
Effect (Immediate Interrupt): The twin’s brother gains a +4 power bonus to all defenses against the triggering attack.
Skills Acrobatics +11, Bluff +9, Insight +9, Stealth +11, Streetwise +9 Diplomacy +9 (Rodrik only), Thievery +11 (Gustaf only)
Str 10 (+2) Dex 18 (+6) Wis 15 (+4)
Con 13 (+3) Int 12 (+3) Cha 14 (+4)
Alignment Good (Rodrik); evil (Gustaf) Languages Common
Equipment: leather armor , rapier .
Published in Dungeon Magazine 193.