Fey Bodak Skulk
Medium fey humanoid (undead)
Level 16 Lurker XP 1400

Initiative +16        Senses Perception +10; Darkvision
Agonizing Gaze (Fear, Gaze, Necrotic) aura 5; each creature within the aura that makes a melee or a ranged attack against the bodak skulk takes 5 necrotic damage before the attack roll is made and takes a –2 penalty to the attack roll.
HP 124; Bloodied 62
AC 29; Fortitude 29, Reflex 27, Will 29
Immune disease, poison; Resist 15 necrotic; Vulnerable 5 radiant; a bodak skulk that takes radiant damage cannot weaken a target until the end of its next turn.
Speed 6

Slam (standard, at-will) Necrotic

+21 vs AC; 1d6+5 damage plus 2d6 necrotic damage, and the target is weakened until the end of the bodak skulk’s next turn.

Surprise Attack (standard; usable while the bodak skulk is hidden, recharge )

The bodak skulk makes a melee at-will attack that deals 2d8 extra damage.

Death Gaze (standard, encounter) Gaze, Necrotic

Ranged 10; targets a living creature; +19 vs Fortitude; if the target is weakened, it drops to 0 hit points; otherwise, the target takes 1d6 + 6 necrotic damage and loses a healing surge.

Spectral Form (standard; at-will)

The bodak skulk becomes invisible and gains insubstantial and phasing. It can do nothing but move in its spectral form, and it can return to its normal form as a free action.

Change Shape (minor; at-will) Polymorph

The bodak skulk can alter its physical form to appear as an attractive humanoid of its size and any race or gender (see “Change Shape,” Monster Manual 2, page 216).

Alignment Evil        Languages Common
Skills Stealth +14
Str 21 (+13)      Dex 19 (+12)      Wis 15 (+10)
Con 22 (+14)      Int 6 (+6)      Cha 23 (+14)


Published in Dungeon Master's Guide 2, page(s) 108.