Firbolg Master of the Wild Hunt
Large fey humanoid
Level 22 Elite Skirmisher XP 8300

Initiative +22        Senses Perception +19; low-light vision
HP 404; Bloodied 202
Regeneration 10
AC 36; Fortitude 33, Reflex 35, Will 34
Vulnerable necrotic (if the firbolg master of the Wild Hunt takes necrotic damage, its regeneration does not function on its next turn)
Saving Throws +2 (+4 against charm effects, immobilized, restrained, and slowed)
Speed 8, fly 8 (clumsy)
Action Points 1

Spear of the Hunt (standard, at-will) Weapon

Reach 2; +27 vs AC; 2d10+7 damage.

Spear the Prey (standard, at-will) Weapon

Ranged 10/20; +27 vs AC; 2d10+7 damage. Effect: The firbolg master of the Wild Hunt’s spear returns after the master makes the attack.

Double Attack (standard, at-will)

The firbolg master of the Wild Hunt makes two spear of the hunt attacks

Mortal Strike (standard, recharges when first bloodied)

The firbolg master of the Wild Hunt makes a spear of the hunt attack or a spear the prey attack against a bloodied enemy. On a hit, the attack becomes a critical hit and deals 6d6 extra damage. If the attack reduces the target to 0 hit points or fewer, the master gains 1 action point

Moonfire (minor 1/round, at-will)

Ranged 10; +25 vs Will; until the end of the firbolg master of the Wild Hunt’s next turn, the target is marked, grants combat advantage to the master, and cannot benefit from invisibility or concealment.


A firbolg master of the Wild Hunt’s attacks deal 2d6 extra damage to a creature affected by moonfire.

Alignment Unaligned        Languages Common, Elven
Skills Acrobatics +25, Athletics +23, Nature +24, Stealth +25
Str 24 (+18)      Dex 28 (+20)      Wis 26 (+19)
Con 18 (+15)      Int 15 (+13)      Cha 18 (+15)

Equipment: stag helmet, light shield , longspear .

Published in Monster Manual 2, page(s) 110.