Firbolg Master of the Wild Hunt
Large fey humanoid
Level 22 Elite Skirmisher XP 8300

Initiative +22        Senses Perception +19; low-light vision
HP 404; Bloodied 202
Regeneration 10
AC 36; Fortitude 33, Reflex 35, Will 34
Vulnerable necrotic (if the firbolg master of the Wild Hunt takes necrotic damage, its regeneration does not function on its next turn)
Saving Throws +2 (+4 against charm effects, immobilized, restrained, and slowed)
Speed 8, fly 8 (clumsy)
Action Points 1

Spear of the Hunt (standard, at-will) Weapon

Reach 2; +27 vs AC; 2d10+7 damage.

Spear the Prey (standard, at-will) Weapon

Ranged 10/20; +27 vs AC; 2d10+7 damage. Effect: The firbolg master of the Wild Hunt’s spear returns after the master makes the attack.

Double Attack (standard, at-will)

The firbolg master of the Wild Hunt makes two spear of the hunt attacks

Mortal Strike (standard, recharges when first bloodied)

The firbolg master of the Wild Hunt makes a spear of the hunt attack or a spear the prey attack against a bloodied enemy. On a hit, the attack becomes a critical hit and deals 6d6 extra damage. If the attack reduces the target to 0 hit points or fewer, the master gains 1 action point

Moonfire (minor 1/round, at-will)

Ranged 10; +25 vs Will; until the end of the firbolg master of the Wild Hunt’s next turn, the target is marked, grants combat advantage to the master, and cannot benefit from invisibility or concealment.

Moonhunter

A firbolg master of the Wild Hunt’s attacks deal 2d6 extra damage to a creature affected by moonfire.

Alignment Unaligned        Languages Common, Elven
Skills Acrobatics +25, Athletics +23, Nature +24, Stealth +25
Str 24 (+18)      Dex 28 (+20)      Wis 26 (+19)
Con 18 (+15)      Int 15 (+13)      Cha 18 (+15)

Equipment: stag helmet, light shield , longspear .


Published in Monster Manual 2, page(s) 110.