Firbolg Moon Seer
Large fey humanoid
Level 14 Controller XP 1000

Initiative +11        Senses Perception +18; low-light vision
HP 141; Bloodied 70
Regeneration 5
AC 28; Fortitude 26, Reflex 24, Will 27
Vulnerable necrotic (if the firbolg moon seer takes necrotic damage, its regeneration does not function on its next turn)
Saving Throws +2 against charm effects, immobilized, restrained, and slowed
Speed 8

Moon Mace (standard, at-will) Radiant, Weapon

Reach 2; +18 vs AC; 1d10+7 radiant damage, and the target is blinded until the start of its next turn.

Ban of the Raven (standard, encounter) Necrotic, Radiant

Ranged 10; +18 vs Fortitude; 3d8+6 necrotic damage, attack rolls against the target can score critical hits on rolls of 18-20, and the target takes 10 extra necrotic damage from a critical hit (save ends both). Aftereffect: Attack rolls against the target can score critical hits on rolls of 19-20 (save ends).

Moonfire (minor 1/round, recharge )

Ranged 10; +18 vs Will; until the end of the firbolg moon seer’s next turn, the target grants combat advantage to the moon seer and cannot benefit from invisibility or concealment.

Moonstrike (standard, recharge ) Charm, Psychic

Close burst 5; targets one enemy affected by moonfire; +18 vs Will; 2d8+6 psychic damage, and the target is dominated until the end of the firbolg moon seer's next turn.

Spirit Hounds (standard, recharges when first bloodied)

Close blast 5; targets enemies; +17 vs Reflex; 2d6+6 damage, and the target is slowed and cannot teleport (save ends both).

Alignment Unaligned        Languages Common, Elven
Skills Arcana +14, Athletics +15, Nature +18, Religion +14
Str 17 (+10)      Dex 18 (+11)      Wis 23 (+13)
Con 21 (+12)      Int 14 (+9)      Cha 15 (+9)

Equipment: moon mask, leather armor , mace .


Published in Monster Manual 2, page(s) 109.