Large fey animate (undead)
Level 12 Brute XP 700
|HP 149; Bloodied 74||Initiative +14|
|AC 24, Fortitude 23, Reflex 25, Will 22||Perception+9|
|Speed 7, climb 7||Darkvision|
|Immune disease, poison; Resist 15 necrotic|
The shell doesn’t provoke opportunity attacks by jumping.
Necrotic Slap (healing, necrotic) At-Will
Attack: Melee 2 (one creature); +17 vs. AC
Hit: 2d10 + 9 damage plus 5 necrotic damage, and the target is grabbed. In addition, the target loses a healing surge, and the shell regains 10 hit points.
Absorb Life At-Will (1/round)
Attack: Melee 2 (one creature grabbed by the shell); +15 vs. Fortitude
Hit: The target loses a healing surge.
Effect: The shell shifts 2 squares before or after the attack, pulling the target with it.
Trigger: The shell is immobilized, restrained, pulled, pushed, or slid.
Effect (Immediate Interrupt): The shell makes a saving throw. On a save, the triggering effect is negated and the shell uses necrotic slap as a free action.
Skills Athletics +15
Str 18 (+10) Dex 26 (+14) Wis 16 (+9)
Con 19 (+10) Int 11 (+6) Cha 14 (+8)
Alignment Unaligned Languages -
Published in Tomb of Horrors, page(s) 39.