Fire Archon Ash Disciple
Medium elemental humanoid (fire)
Level 20 Artillery XP 2800

Initiative +18        Senses Perception +13
HP 150; Bloodied 75
AC 33; Fortitude 33, Reflex 34, Will 29
Immune disease, poison; Resist 30 fire
Speed 8

Flaming Fist (standard, at-will) Fire

+20 vs Reflex; 1d8+5 fire damage, and ongoing 5 fire damage (save ends).

Rain of Fire (standard, encounter) Fire

Area burst 1 within 10; +23 vs Reflex; 2d8+8 fire damage, and ongoing 5 fire damage (save ends). Miss: Half damage, and no ongoing damage.

Flame Wave (standard, encounter) Fire

Close blast 5; +23 vs Reflex; 2d8+8 fire damage, and the target is pushed 2 squares and takes ongoing 10 fire damage (save ends).

Cinder Burst (standard, encounter) Fire

Close burst 5; +23 vs Fortitude; 2d8+8 fire damage, and the target is blinded (save ends).

Death Embers ( when reduced to 0 hit points, ) Fire

As the effect of cinder burst. The ash disciple is consumed in the burst, leaving only its metallic robes and armor behind.

Flame Step (move; at-will) Teleportation

The ash disciple can teleport to within 3 squares of any fire creature within 20 squares of it.

Alignment Chaotic evil        Languages Primordial
Str 20 (+15)      Dex 27 (+18)      Wis 16 (+13)
Con 24 (+17)      Int 14 (+12)      Cha 15 (+12)

Equipment: scale armor (metal robes)

Description: Fire archon ash disciples believe in the purity of flame and dream of the day when fire immolates and cleanses the world.

Published in Monster Manual, page(s) 19, Dungeon Delve, page(s) 104, Revenge of the Giants, page(s) 145, P3 Assault on Nightwyrm Fortress, page(s) 13.