Fire Archon Blazesteel
Medium elemental humanoid (fire)
Level 19 Soldier XP 2400
Initiative +18 Senses Perception +12
HP 182; Bloodied 91
AC 35; Fortitude 33, Reflex 32, Will 28
Immune disease, poison; Resist 30 fire
Scimitar (standard, at-will) Fire, Weapon
+25 vs AC; 1d8+8 damage (crit 2d8 + 16) plus 1d8 fire damage, and the target is marked until the end of the blazesteel’s next turn.
Wounded Fireburst (immediate reaction, when first bloodied and again when the blazesteel is reduced to 0 hit points, ) Fire
Close burst 2; +21 vs Reflex; 10 fire damage, and ongoing 5 fire damage (save ends).
Combat Advantage Fire
The blazesteel makes a single extra scimitar attack and deals an extra 1d8 fire damage against any enemy it has combat advantage against.
Alignment Chaotic evil Languages Primordial
Str 26 (+17) Dex 24 (+16) Wis 16 (+12)
Con 22 (+15) Int 14 (+11) Cha 15 (+11)
Equipment: plate armor , scimitar .
Description: Ill-tempered and easily provoked, archon blazesteels serve as shock troopers in elemental armies. They are also employed as bodyguards by powerful efreets and fire titans.
Published in Monster Manual, page(s) 19, Revenge of the Giants, page(s) 136, 143.