Fire Archon Emberguard
Medium elemental humanoid (fire)
Level 12 Brute XP 700
Initiative +12 Senses Perception +13
Ember Cloud (Fire) aura 1; any creature that begins its turn in the aura takes 5 fire damage.
HP 151; Bloodied 75
AC 24; Fortitude 21, Reflex 22, Will 18
Immune disease, poison; Resist 30 fire
Greataxe (standard, at-will) Fire, Weapon
+13 vs AC; 1d12+3 damage (crit 2d12 + 15) plus 1d10 fire damage.
Immolating Strike (standard; requires greataxe, recharge ) Fire, Weapon
+13 vs AC; 1d12+3 damage (crit 2d12 + 15) plus 1d10 fire damage, and ongoing 10 fire damage (save ends).
Alignment Chaotic Evil Languages Primordial
Str 17 (+9) Dex 22 (+12) Wis 14 (+8)
Con 21 (+11) Int 14 (+8) Cha 12 (+7)
Equipment: greataxe , plate armor .
Description: Fire archon emberguards serve as guardians in temples, tombs, and other locations with strong ties to the elements (fire in particular). They also guard portals leading to the Elemental Chaos and serve as infantry in elemental armies.
Published in Monster Manual, page(s) 18.