Fire Giant Knight
Large elemental humanoid (fire, giant)
Level 19 Soldier XP 2400

HP 182; Bloodied 91Initiative +13
AC 35, Fortitude 34, Reflex 29, Will 29Perception+14
Speed 7
Resist 15 fire

Traits

Fiery Defender (fire) Aura 2

While in the aura, an unmarked enemy that uses an attack power that fails to target a creature that has this aura active takes 15 fire damage.

Standard Actions

Longsword (fire, weapon) At-Will

Attack: Melee 2 (one creature); +24 vs. AC

Hit: 2d10 + 16 fire damage.

Throwing Hammer (fire, weapon) At-Will

Attack: Ranged 10 (one creature); +24 vs. AC

Hit: 2d8 + 16 fire damage, and the target falls prone.

Flame's Lure (fire) Recharge

Attack: Close burst 3 (enemies in the burst); +22 vs. Will

Hit: The giant slides the target up to 3 squares into a space adjacent to the giant, and the target takes ongoing 15 fire damage (save ends).

Str 24 (+16)                Dex 14 (+11)                Wis 10 (+9)
Con 22 (+15)                Int 10 (+9)                Cha 14 (+11)

Alignment Evil        Languages Common, Giant
Equipment: light shield , longsword , plate armor , throwing hammer x3.

Published in Dungeon Magazine 200.