Fire Giant Lavamaster
Large elemental humanoid (fire, giant)
Level 17 Controller (Leader) XP 1600
|HP 164; Bloodied 82||Initiative +12|
|AC 31, Fortitude 31, Reflex 27, Will 28||Perception+13|
|Resist 15 fire|
Hearthflames (fire, healing) Aura 2
Any enemy that enters the aura or ends its turn there takes 10 fire damage. Any bloodied ally of the lavamaster that starts its turn within the aura regains 10 hit points.
Molten Sword (fire, weapon) At-Will
Attack: Melee 2 (one creature); +22 vs. AC
Hit: 2d10 + 14 fire damage.
Magma Lash (fire) Recharge when no creature is grabbed by the lavamaster
Attack: Ranged 5 (one creature); +20 vs. Reflex
Hit: 2d8 + 10 fire damage, and the lavamaster pulls the target up to 4 squares. If the target ends the movement adjacent to the lavamaster, it is grabbed by the lavamaster (escape DC 23).
Magma Burst (fire, zone) At-Will
Attack: Area burst 1 within 10 (enemies in the burst); +20 vs. Fortitude
Hit: 2d6 + 10 fire damage.
Effect: The burst creates a zone of difficult terrain that lasts until the end of the lavamaster’s next turn. Any enemy that enters the zone or ends its turn there takes 10 fire damage. A creature can take this damage only once per turn.
Fiery Vendetta At-Will
Trigger: An enemy grabbed by the lavamaster attacks it.
Effect (Immediate Reaction): The lavamaster or one of its allies can make a melee basic attack against the triggering enemy as a free action.
Str 24 (+15) Dex 19 (+12) Wis 21 (+13)
Con 20 (+13) Int 15 (+10) Cha 16 (+11)
Alignment evil Languages Giant
Equipment: chainmail , greatsword .
Updated in Dungeon 199.
Published in Monster Manual 3, page(s) 96, Dungeon Magazine 196, Dungeon Magazine 199, Dungeon Magazine 200, Dungeon Magazine 216.