Fire Giant Priest of Imix
Large elemental humanoid (fire, giant)
Level 20 Controller (Leader) XP 2800

HP 190; Bloodied 95Initiative +10
AC 34, Fortitude 33, Reflex 30, Will 31Perception+15
Speed 7
Resist 20 fire


Withering Flames Aura 3

Enemies in the aura do not benefit from fire immunity or fire resistance.

Standard Actions

Flaming Mace (fire, weapon) At-Will

Attack: Melee 2 (one creature); +25 vs. AC

Hit: 2d10 + 17 fire damage, and the target is slowed (save ends).

Curse of Imix (fire) At-Will

Attack: Ranged 5 (one creature); +23 vs. Fortitude

Hit: 2d12 + 6 fire damage, and ongoing 5 fire damage (save ends). While taking this ongoing fire damage, the target has an aura 2 that deals 5 fire damage to any creature that enters the aura or starts its turn there. A creature can take the aura’s damage only once per turn.

Evocation of Imix (fire) Encounter

Attack: Close burst 3 (creatures in the burst); +23 vs. Reflex

Hit: 3d10 + 6 fire damage, and the giant slides the target up to 3 squares.

Effect: Each ally in the burst gains a +5 bonus to damage rolls until the end of the giant’s next turn.

Skills Arcana +18, Endurance +21
Str 23 (+16)                Dex 11 (+10)                Wis 10 (+10)
Con 22 (+16)                Int 16 (+13)                Cha 18 (+14)

Alignment Evil        Languages Giant, Primordial
Equipment: robe, mace .

Published in Dungeon Magazine 200.