Fire Lord Cultist
Medium natural humanoid, human
Level 5 Minion Brute XP 50

HP 1; a missed attack never damages a minion.Initiative +3
AC 16, Fortitude 17, Reflex 16, Will 15Perception+1
Speed 6

Standard Actions

Club At-Will

Attack: Melee 1 (one creature); +10 vs. AC

Hit: 6 damage, or 10 while the cultist is adjacent to any ally.

Ignite (fire) Encounter

Attack: Melee 1 (one creature); +8 vs. Reflex

Hit: Ongoing 5 fire damage (save ends).

Str 15 (+4)                Dex 13 (+3)                Wis 8 (+1)
Con 10 (+2)                Int 9 (+1)                Cha 10 (+2)

Alignment chaotic evil        Languages Common
Equipment: club .

Published in Monster Manual 3, page(s) 114.