Large elemental magical beast (air, fire)
Level 11 Skirmisher XP 600
Initiative +12 Senses Perception +5
HP 108; Bloodied 54
AC 25; Fortitude 21, Reflex 25, Will 20
Immune disease, poison; Resist 25 fire
Speed fly 8 (hover)
Fire Lash (standard, at-will) Fire
Reach 2; +14 vs Reflex; 2d8+5 fire damage.
Wildfire Cyclone (standard, recharge ) Fire
Close burst 2; +14 vs Reflex; 2d6+5 fire damage, and the target is pushed 1 square and knocked prone. Miss: Half damage, and the target is neither pushed nor knocked prone.
Whirlwind Dash (standard; recharge ) Fire
The firelasher can move up to twice its speed. It can move through spaces occupied by other creatures without provoking opportunity attacks. It must end its move in an unoccupied space. Any creature whose space the firelasher enters takes 10 fire damage.
The firelasher can squeeze through spaces as though it were a Medium creature.
Alignment Unaligned Languages Primordial
Str 11 (+5) Dex 21 (+10) Wis 11 (+5)
Con 12 (+6) Int 7 (+3) Cha 8 (+4)
Description: Air and fire combine to create a raging creature that swirls across the blasted landscapes of the Elemental Chaos in search of things to destroy.
Published in Monster Manual, page(s) 104, Dungeon Magazine 159, page(s) 93, Dungeon Magazine 162, page(s) 14.