Fist of the Stone Tyrant
Medium natural humanoid, dwarf
Level 9 Soldier (Leader) XP 400

HP 98; Bloodied 49Initiative +6
AC 25, Fortitude 23, Reflex 18, Will 21Perception+7
Speed 5 (earth walk)Low-light vision


Rotting Earth Aura 1

Any enemy that starts its turn within the aura is slowed until the start of its next turn.

Stone Tyrant's Boon Aura 1

Allies within the aura gain a +2 power bonus to AC and Fortitude.

Stand the Ground

Whenever the fist of the Stone Tyrant is pulled, pushed, or slid, it can move 1 square less than the effect specifies.

Standard Actions

War Pick (weapon) At-Will

Attack: Melee 1 (one creature); +14 vs. AC

Hit: 2d8 + 7 damage, and the target is marked until the end of the fist’s next turn.

Triggered Actions

Stone Tyrant’s Grasp (necrotic) At-Will

Trigger: An enemy marked by the fist leaves the rotting earth aura.

Effect (Immediate Reaction): The fist shifts 1 square and makes the following attack.

Attack: Melee 1 (the triggering enemy); +16 vs. AC

Hit: 1d8 + 5 damage plus 5 necrotic damage, and the target is immobilized until the end of the fist’s next turn.

Steady Footed At-Will

Trigger: An effect knocks the fist prone.

Effect (No Action): The fist makes a saving throw. If the fist saves, it remains standing.

Str 21 (+9)                Dex 11 (+4)                Wis 16 (+7)
Con 18 (+8)                Int 9 (+3)                Cha 11 (+4)

Alignment Chaotic Evil        Languages Common, Dwarven, Primordial
Equipment: heavy shield , plate armor , war pick .

Published in Monster Manual 3, page(s) 163.