Fjorin, Dwarf Prospector
Medium natural humanoid, dwarf
Level 3 Skirmisher XP 150

HP 50; Bloodied 25Initiative +6
AC 17, Fortitude 16, Reflex 15, Will 14Perception+9
Speed 5Low-light vision

Traits

Guarded

Fjorin has a +4 bonus to AC against opportunity attacks.

Stand the Ground

Fjorin can move 1 square fewer than the effect specifies when subjected to a pull, a push, or a slide.

Steady-Footed

Fjorin can make a saving throw to avoid falling prone when an attack would knock him prone.

Standard Actions

Pick (weapon) At-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 1d8 + 6 damage, and Fjorin can shift 1 square.

Skills Dungeoneering +9
Str 13 (+2)                Dex 17 (+4)                Wis 16 (+4)
Con 18 (+5)                Int 15 (+3)                Cha 13 (+2)

Alignment Unaligned        Languages Common, Dwarven
Equipment: pick

Published in Dungeon Magazine 209.