Flame Shard
Medium elemental magical beast
Level 12 Artillery XP 700

Initiative +10        Senses Perception +8; Darkvision
Heat Wave (Fire) aura 2; any enemy that ends its turn within the aura takes 5 fire damage and takes a -2 penalty to saving throws against ongoing fire damage during its current turn.
HP 100; Bloodied 50
AC 24; Fortitude 25, Reflex 23, Will 23
Immune disease, poison; Resist 10 variable (2/encounter)
Speed 4, fly 4 (hover)

Burning Shard (standard, at-will) Fire

Melee 1; +17 vs Reflex; 1d8+5 fire damage.

Flame Shatter ( when reduced to 0 hit points, ) Fire

Close burst 2; +17 vs Reflex; 1d8+5 fire damage, and the target takes ongoing 5 fire damage (save ends).

Flame Burst (standard, at-will) Fire

Area burst 2 within 20; +17 vs Reflex; 1d8+5 fire damage.

Alignment Chaotic evil        Languages Abyssal, Common
Str 19 (+10)      Dex 19 (+10)      Wis 15 (+8)
Con 22 (+12)      Int 7 (+4)      Cha 18 (+10)


Published in Monster Manual 2, page(s) 34, Dungeon Magazine 163, page(s) 37.