Flameborn
Medium natural humanoid, human
Level 15 Artillery (Leader) XP 1200

HP 111; Bloodied 55Initiative +8
AC 27, Fortitude 28, Reflex 28, Will 28Perception+11
Speed 6
Resist 10 fire

Traits

Fire Within Aura 5

Allies within the aura gain resist 5 fire.

Standard Actions

Flail (weapon) At-Will

Attack: Melee 1 (one creature); +20 vs. AC

Hit: 1d10 + 10 damage.

Fire Bolt (fire) At-Will

Attack: Ranged 10 (one creature); +20 vs. Reflex

Hit: 2d6 + 6 fire damage, and ongoing 10 fire damage (save ends).

Blessing of Imix (fire) Encounter

Attack: Close burst 3 (enemies in the burst); +18 vs. Reflex

Hit: 3d6 + 6 fire damage, and the flameborn pushes the target 3 squares.

Effect: Each ally in the burst gains 10 temporary hit points.

Minor Actions

Fiery Eye At-Will 1/round

Attack: Ranged 10 (one creature taking ongoing fire damage); +20 vs. Will

Hit: The flameborn slides the target 2 squares, and the target grants combat advantage (save ends).

Skills Arcana +15, Intimidate +18
Str 20 (+12)                Dex 12 (+8)                Wis 18 (+11)
Con 15 (+9)                Int 17 (+10)                Cha 23 (+13)

Alignment chaotic evil        Languages Common, Primordial
Equipment: flail .

Published in Monster Manual 3, page(s) 116, Dungeon Magazine 216.