Flameharrow Lord
Medium natural humanoid (undead)
Level 20 Elite Controller (Leader) XP 5600

Initiative +13        Senses Perception +17; Darkvision
HP 374; Bloodied 187
AC 34; Fortitude 31, Reflex 33, Will 35
Immune disease, poison; Resist 20 necrotic, 25 fire; Vulnerable 10 radiant
Saving Throws +2
Speed 6, teleport 5
Action Points 1

Flameharrow Claw (standard, at-will) Fire, Necrotic

+25 vs AC; 1d10+9 fire damage, and the target can’t spend healing surges until the end of the flameharrow’s next turn.

Harrowing Gaze (minor 1/round, at-will) Fear, Gaze, Psychic

Ranged 10; +24 vs Will; 2d8+5 psychic damage, and the target is pushed 4 squares. The target is dazed until the end of the flameharrow's next turn.

Deadfire Gaze (minor 1/round, at-will) Fire, Gaze, Necrotic

Close blast 5; targets enemies; +22 vs Reflex; 1d8+10 necrotic damage, ongoing 10 fire damage, and the target is immobilized (save ends both).

Death's Salvation (immediate interrupt, when an undead ally is reduced to 0 hit points, recharge ) Healing

Ranged 10; targeted undead ally regains 25 hit points.

Alignment Chaotic evil        Languages Abyssal, Common
Str 15 (+12)      Dex 16 (+13)      Wis 15 (+12)
Con 19 (+14)      Int 23 (+16)      Cha 26 (+18)


Published in E1 Death's Reach, page(s) 34, 49.